In collaboration with:
Caracol Museo de Ciencias
Aventura Marina - A Serious Game to Promote Visitor's Engagement in a Science Museum Exhibition
Since 2017 (according to statistics from INEGI), there has been a decrease in visits to museums in Mexico; the main standard answer to why people have stopped visiting museums are due to lack of education or culture, dissemination of information, and interest or motivation.
Therefore, museums are in a constant search for engaging with their public and have found technology and educational games important allies to contribute to this purpose.
This project is part of a master project from the Master in Information and Communication Technology Management from the Autonomous University of Baja California (UABC), and it aims to design, develop and evaluate a serious game for the Caracol Museo de Ciencias, a science-oriented museum in Ensenada, Baja California, to promote engagement with the public in their new exhibition hall dedicated to the Sea.
The serious game consists of completing short interactive challenges related to the exhibition's content and that through an authoring tool can be constantly updated certain elements of the game by the museum staff, in order to provide a different game experiences in every new visit.
This project has been presented at the following conferences: 8vo. Coloquio de posgrados Zona 1 de ANFECA, Encuentro Estatal de Jóvenes Investigadores en Baja California 2021 and the Eight Mexican Conference on Human-Computer Interaction (MexIHC 2021), both as a short paper and a graduate consortium paper.
Currently, the project is being developed, and as future work, it will undergo evaluation from visitors of the museum.
MexIHC - Short Paper Presentation
Selected as one of the short papers to be presented at the Eighth Mexican Congress of Human-Computer Interaction (MexIHC 2021). December 1-3, 2021.
First place of the 3M Libre Competition
Awarded with the first place in the 3M Libre Competition (2021) that consists of presenting a research project under 3 minutes. [See the news in the faculty webpage].
Participation in the Graduate Consortium
During the Eighth Mexican Conference on Human-Computer Interaction (MexIHC 2021), where we received feedback from experts in the area of Human-Computer Interaction.
Cordova-Rangel, J. & Caro, K. (2021) Designing a serious game to promote visitor engagement in a science museum exhibit. Eighth Mexican Congress of Human-Computer Interaction (MexIHC 2021). December 1-3, 2021. DOI: https://doi.org/10.1145/3492724.3492732
Cordova-Rangel, J. & Caro, K. (2021). Design, development, and evaluation of a serious video game to promote visitors' engagement in a museum exhibition context. Avances En Interacción Humano-Computadora, 0(1), 130-133. DOI: 10.47756/aihc.y6i1.107